I like the game , but I can only make it through a couple of ages before being unable to progress. There seems to be some kind of bug where I finish an age, click to go forward to the next age but instead get sent back to the previous age. Because I've already crafted the item to continue, it won't let me make it again and I can't get any further.
That's just the end of current content, sorry. I'm not gracefully letting the player know that, it just kind of crashes when it tries to load the next level that doesn't exist.
I can see a lot of potential from this game but sometimes it just becomes a guessing game for what item you need next. I do love the concept and hope you expand on it in the future.
Yes that seems to be the pitfall. I tried to pick the most intuitive combos, ideally I would expand that to include more ways to craft the same things, but I'll need lots of play testing to figure out what other people think is intuitive.
Maybe if that's too difficult I can just be less stingy with the hints so that you have them to keep the game flowing when needed.
Sorry to say, but I don't think the thumbnail does this game justice. Having judged it by the thumbnail, this game is way better than expected. Just so happened to have decided to try it out, and as said, I love it.
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I like the game , but I can only make it through a couple of ages before being unable to progress. There seems to be some kind of bug where I finish an age, click to go forward to the next age but instead get sent back to the previous age. Because I've already crafted the item to continue, it won't let me make it again and I can't get any further.
That's just the end of current content, sorry. I'm not gracefully letting the player know that, it just kind of crashes when it tries to load the next level that doesn't exist.
Any thoughts on what you played so far?
You tagged this incremental, but this isn’t an incremental game? It’s just an element matching puzzle game.
True, I think I copied the tags from my other game that is an idle. I'll fix it, thanks.
I can see a lot of potential from this game but sometimes it just becomes a guessing game for what item you need next. I do love the concept and hope you expand on it in the future.
Yes that seems to be the pitfall. I tried to pick the most intuitive combos, ideally I would expand that to include more ways to craft the same things, but I'll need lots of play testing to figure out what other people think is intuitive.
Maybe if that's too difficult I can just be less stingy with the hints so that you have them to keep the game flowing when needed.
Sorry to say, but I don't think the thumbnail does this game justice. Having judged it by the thumbnail, this game is way better than expected. Just so happened to have decided to try it out, and as said, I love it.
Glad you gave it a shot! I haven't put a lot of effort into the page yet, just trying to see if there is interest in the concept, thanks for playing!